Prototype 5 - PvP


New feature: Score Attack

  • From the lobby, you can switch between the two game modes on the top right.
  • Score attack is a PvP, free for all game mode that requires at least 2 players to start.
  • In score attack, the player's hp will be used as score. Hit the other players to gain points but take damage and you'll lose some.
  • The first player to fill it's hp bar or to be the last alive will be winner.

Balance

  • Player's invulnerability will last for 1 second after losing it. (Added a visual representation of the invulnerability.)

Simple change to avoid players accidentally dying or hurting each others when suddenly losing their invulnerability upon starting a wave.

  • Players
    • Move force 250 ->285
    • Drag 6% -> 12% per second
    • Minimum speed .1 -> .25
  • Weapon
    • Minimum speed .1 -> .5

I increased the player's drag so it doesn't feel like it slips around so much. Move force has been increased to compensate.

  • Perk: Regeneration
    • Regenerate 10% -> 15% of missing hp before each wave.

Regeneration didn't give much until you stacked it a bunch or avoided damage for a very long period. Hopefully, it won't feel necessary to pick it every single time it shows up.

  • Hopper
    • Wait time 4 -> 3.5 seconds
    • Aim time 1 -> 1.5 seconds

Mostly a visual change to see the Hopper's direction a little earlier so players have a fair chance to dodge it.

  • Sheller
    • Shell resistance .6 -> .55
    • Dmg multiplier 1 -> .9

I'm very happy with the Sheller's current behavior but it can require too much accuracy to deal with. I reduced some numbers to make it a little easier to deal with.

Misc & Fixes

  • Fps display is now hidden by default. Press F1 to show and hide it.
  • Monsters must traverse a minimal distance before they can spawn. If they collide with an obstacle too close to the middle, they'll pass through. 
    • Also decreased the safe radius preventing obstacle from spawning near the middle. 300 ->250
  • Fixed an issue where the weapon could get stuck outside the circle upon restarting the game.
  • Fixed a the game crashing when trying to remove a player while there's none.
  • Make the buttons re-center themselves when resizing the window.
  • Fixed being able to add more than 2 players in the free version. Oops.

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